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MRMOTEXT

MRMOTEXT

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Devlog

  • ​MRMOTEXT Extended and x3 version 1.1
    December 19, 2022 by Mrmo Tarius
    4
    The "diamonds suit" tile was fixed, the "closed doorway" and "full" tiles were adjusted so that they correspond to the x3 tileset version, a few characters were completely changed and some new charact... Continue reading
  • MRMOTEXT x3
    December 13, 2022 by Mrmo Tarius
    3
    MRMOTEXT Extended, upscaled to 24x24, three times the original resolution, and carefully manually edited to make everything "fit" as good as possible. *As a minor tileset update, an inverted "full" ti... Continue reading
  • MRMOTEXT Extended!
    September 01, 2021 by Mrmo Tarius
    7
    I have extended MRMOTEXT! It's now doubled in size, with new "shape" and "specialized" tiles, as well as letters (with Cyrillic and Greek support, too), numbers, punctuation and various other symbols... Continue reading
  • REXPaint compatibility
    April 10, 2021 by Mrmo Tarius
    3
    Thanks to Polyducks , MRMOTEXT is now compatible with REXPaint !... Continue reading
  • Initial release!
    April 06, 2021 by Mrmo Tarius
    2
    Here's the initial version of my MRMOTEXT all-purpose charset/tileset! I've worked on this one for a long time, trying to fit everything into a 32x16 grid of tiles ("Shapes" and "Specialized") so that... Continue reading
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