A downloadable asset pack

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Lambda Rogue Tileset is a 1-bit 12x12px tileset/charset.

It consists of "shapes" and "specialized" tiles, intended to help build top-down, "rogue-like" or side-view platformer games and art.


It's a work-in-progress, and may receive updates and modifications in the future.

The tiles are 1-bit (two color) and inverting the color allows for more tile variation.

The asset pack contains a charset for use with the Playscii editor, in addition to the tileset itself.


An experimental 3x upscaled version of the tileset and Playscii charset is also included.


Licensing:

Lambda Rogue Tileset can be used in both non-commercial and commercial projects of any kind, excluding those relating to or containing non-fungible tokens ("NFT") or blockchain-related projects. It may not be used in conjunction with artificial intelligence or machine learning projects. You can modify it to suit your needs. You may not redistribute, or resell it, even if modified. Credit is not necessary, but very much appreciated.

StatusIn development
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
AuthorMrmo Tarius
Tags1-bit, Asset Pack, charset, mrmo, Pixel Art, Retro, text-art, Tileset, Two colors

Download

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Click download now to get access to the following files:

Lambda Rogue Tileset - WIP 30 kB

Development log

Comments

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(+1)

Looks great, as always. :D

I have a question about the size of the tiles though; they seem to be 12px, rather than 8px.

(+2)

Thank you! Apparently, I can't count past 8 :D

(3 edits)

I think 8x8 is much more valuable for us retro hardware game makers.

Specially 1-bit! We can work around that on two of your paid packs for some part, but a free 8x8 1-bit pack would make a complete "open" C64 development kit possible!

What are the redistribution terms of the Underbase/MiniAdventures packs? If one bundles them as C64 chars/sprites? I guess that is too easily reversed!

(+1)

Agree - 8x8 and 16x16 are the ideal!

(1 edit)

Totally agree. The sizes available are awkward for classic consoles.  I tried resizing both sheets to 16x16 and 32x32 but it left too many artifacts.

(2 edits) (+1)

If you double the resolution each tile becomes 24x24 or 3x3 chars ( sprite size ish ) it's big but looks cool :)

shared here as an example.
https://twitter.com/MonstersGo/status/1770129840642961494

Oh dang this is great :D